SDL 3.0
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#include <SDL_events.h>
Data Fields | |
SDL_EventType | type |
Uint32 | reserved |
Uint64 | timestamp |
SDL_WindowID | windowID |
SDL_KeyboardID | which |
Uint8 | state |
Uint8 | repeat |
Uint8 | padding2 |
Uint8 | padding3 |
SDL_Keysym | keysym |
Keyboard button event structure (event.key.*)
Definition at line 291 of file SDL_events.h.
SDL_Keysym SDL_KeyboardEvent::keysym |
The key that was pressed or released
Definition at line 302 of file SDL_events.h.
Uint8 SDL_KeyboardEvent::padding2 |
Definition at line 300 of file SDL_events.h.
Uint8 SDL_KeyboardEvent::padding3 |
Definition at line 301 of file SDL_events.h.
Uint8 SDL_KeyboardEvent::repeat |
Non-zero if this is a key repeat
Definition at line 299 of file SDL_events.h.
Uint32 SDL_KeyboardEvent::reserved |
Definition at line 294 of file SDL_events.h.
Uint8 SDL_KeyboardEvent::state |
Definition at line 298 of file SDL_events.h.
Uint64 SDL_KeyboardEvent::timestamp |
In nanoseconds, populated using SDL_GetTicksNS()
Definition at line 295 of file SDL_events.h.
SDL_EventType SDL_KeyboardEvent::type |
SDL_EVENT_KEY_DOWN or SDL_EVENT_KEY_UP
Definition at line 293 of file SDL_events.h.
SDL_KeyboardID SDL_KeyboardEvent::which |
The keyboard instance id, or 0 if unknown or virtual
Definition at line 297 of file SDL_events.h.
SDL_WindowID SDL_KeyboardEvent::windowID |
The window with keyboard focus, if any
Definition at line 296 of file SDL_events.h.