SDL 3.0
|
#include <SDL_events.h>
Data Fields | |
SDL_EventType | type |
Uint32 | reserved |
Uint64 | timestamp |
SDL_WindowID | windowID |
char * | text |
Keyboard text input event structure (event.text.*)
The text
is owned by SDL and should be copied if the application wants to hold onto it beyond the scope of handling this event.
Definition at line 330 of file SDL_events.h.
Uint32 SDL_TextInputEvent::reserved |
Definition at line 333 of file SDL_events.h.
char* SDL_TextInputEvent::text |
The input text
Definition at line 336 of file SDL_events.h.
Uint64 SDL_TextInputEvent::timestamp |
In nanoseconds, populated using SDL_GetTicksNS()
Definition at line 334 of file SDL_events.h.
SDL_EventType SDL_TextInputEvent::type |
Definition at line 332 of file SDL_events.h.
SDL_WindowID SDL_TextInputEvent::windowID |
The window with keyboard focus, if any
Definition at line 335 of file SDL_events.h.