SDL 3.0
SDL_scancode.h File Reference
#include <SDL3/SDL_stdinc.h>
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Enumerations

enum  SDL_Scancode {
  SDL_SCANCODE_UNKNOWN = 0 ,
  SDL_SCANCODE_A = 4 ,
  SDL_SCANCODE_B = 5 ,
  SDL_SCANCODE_C = 6 ,
  SDL_SCANCODE_D = 7 ,
  SDL_SCANCODE_E = 8 ,
  SDL_SCANCODE_F = 9 ,
  SDL_SCANCODE_G = 10 ,
  SDL_SCANCODE_H = 11 ,
  SDL_SCANCODE_I = 12 ,
  SDL_SCANCODE_J = 13 ,
  SDL_SCANCODE_K = 14 ,
  SDL_SCANCODE_L = 15 ,
  SDL_SCANCODE_M = 16 ,
  SDL_SCANCODE_N = 17 ,
  SDL_SCANCODE_O = 18 ,
  SDL_SCANCODE_P = 19 ,
  SDL_SCANCODE_Q = 20 ,
  SDL_SCANCODE_R = 21 ,
  SDL_SCANCODE_S = 22 ,
  SDL_SCANCODE_T = 23 ,
  SDL_SCANCODE_U = 24 ,
  SDL_SCANCODE_V = 25 ,
  SDL_SCANCODE_W = 26 ,
  SDL_SCANCODE_X = 27 ,
  SDL_SCANCODE_Y = 28 ,
  SDL_SCANCODE_Z = 29 ,
  SDL_SCANCODE_1 = 30 ,
  SDL_SCANCODE_2 = 31 ,
  SDL_SCANCODE_3 = 32 ,
  SDL_SCANCODE_4 = 33 ,
  SDL_SCANCODE_5 = 34 ,
  SDL_SCANCODE_6 = 35 ,
  SDL_SCANCODE_7 = 36 ,
  SDL_SCANCODE_8 = 37 ,
  SDL_SCANCODE_9 = 38 ,
  SDL_SCANCODE_0 = 39 ,
  SDL_SCANCODE_RETURN = 40 ,
  SDL_SCANCODE_ESCAPE = 41 ,
  SDL_SCANCODE_BACKSPACE = 42 ,
  SDL_SCANCODE_TAB = 43 ,
  SDL_SCANCODE_SPACE = 44 ,
  SDL_SCANCODE_MINUS = 45 ,
  SDL_SCANCODE_EQUALS = 46 ,
  SDL_SCANCODE_LEFTBRACKET = 47 ,
  SDL_SCANCODE_RIGHTBRACKET = 48 ,
  SDL_SCANCODE_BACKSLASH = 49 ,
  SDL_SCANCODE_NONUSHASH = 50 ,
  SDL_SCANCODE_SEMICOLON = 51 ,
  SDL_SCANCODE_APOSTROPHE = 52 ,
  SDL_SCANCODE_GRAVE = 53 ,
  SDL_SCANCODE_COMMA = 54 ,
  SDL_SCANCODE_PERIOD = 55 ,
  SDL_SCANCODE_SLASH = 56 ,
  SDL_SCANCODE_CAPSLOCK = 57 ,
  SDL_SCANCODE_F1 = 58 ,
  SDL_SCANCODE_F2 = 59 ,
  SDL_SCANCODE_F3 = 60 ,
  SDL_SCANCODE_F4 = 61 ,
  SDL_SCANCODE_F5 = 62 ,
  SDL_SCANCODE_F6 = 63 ,
  SDL_SCANCODE_F7 = 64 ,
  SDL_SCANCODE_F8 = 65 ,
  SDL_SCANCODE_F9 = 66 ,
  SDL_SCANCODE_F10 = 67 ,
  SDL_SCANCODE_F11 = 68 ,
  SDL_SCANCODE_F12 = 69 ,
  SDL_SCANCODE_PRINTSCREEN = 70 ,
  SDL_SCANCODE_SCROLLLOCK = 71 ,
  SDL_SCANCODE_PAUSE = 72 ,
  SDL_SCANCODE_INSERT = 73 ,
  SDL_SCANCODE_HOME = 74 ,
  SDL_SCANCODE_PAGEUP = 75 ,
  SDL_SCANCODE_DELETE = 76 ,
  SDL_SCANCODE_END = 77 ,
  SDL_SCANCODE_PAGEDOWN = 78 ,
  SDL_SCANCODE_RIGHT = 79 ,
  SDL_SCANCODE_LEFT = 80 ,
  SDL_SCANCODE_DOWN = 81 ,
  SDL_SCANCODE_UP = 82 ,
  SDL_SCANCODE_NUMLOCKCLEAR = 83 ,
  SDL_SCANCODE_KP_DIVIDE = 84 ,
  SDL_SCANCODE_KP_MULTIPLY = 85 ,
  SDL_SCANCODE_KP_MINUS = 86 ,
  SDL_SCANCODE_KP_PLUS = 87 ,
  SDL_SCANCODE_KP_ENTER = 88 ,
  SDL_SCANCODE_KP_1 = 89 ,
  SDL_SCANCODE_KP_2 = 90 ,
  SDL_SCANCODE_KP_3 = 91 ,
  SDL_SCANCODE_KP_4 = 92 ,
  SDL_SCANCODE_KP_5 = 93 ,
  SDL_SCANCODE_KP_6 = 94 ,
  SDL_SCANCODE_KP_7 = 95 ,
  SDL_SCANCODE_KP_8 = 96 ,
  SDL_SCANCODE_KP_9 = 97 ,
  SDL_SCANCODE_KP_0 = 98 ,
  SDL_SCANCODE_KP_PERIOD = 99 ,
  SDL_SCANCODE_NONUSBACKSLASH = 100 ,
  SDL_SCANCODE_APPLICATION = 101 ,
  SDL_SCANCODE_POWER = 102 ,
  SDL_SCANCODE_KP_EQUALS = 103 ,
  SDL_SCANCODE_F13 = 104 ,
  SDL_SCANCODE_F14 = 105 ,
  SDL_SCANCODE_F15 = 106 ,
  SDL_SCANCODE_F16 = 107 ,
  SDL_SCANCODE_F17 = 108 ,
  SDL_SCANCODE_F18 = 109 ,
  SDL_SCANCODE_F19 = 110 ,
  SDL_SCANCODE_F20 = 111 ,
  SDL_SCANCODE_F21 = 112 ,
  SDL_SCANCODE_F22 = 113 ,
  SDL_SCANCODE_F23 = 114 ,
  SDL_SCANCODE_F24 = 115 ,
  SDL_SCANCODE_EXECUTE = 116 ,
  SDL_SCANCODE_HELP = 117 ,
  SDL_SCANCODE_MENU = 118 ,
  SDL_SCANCODE_SELECT = 119 ,
  SDL_SCANCODE_STOP = 120 ,
  SDL_SCANCODE_AGAIN = 121 ,
  SDL_SCANCODE_UNDO = 122 ,
  SDL_SCANCODE_CUT = 123 ,
  SDL_SCANCODE_COPY = 124 ,
  SDL_SCANCODE_PASTE = 125 ,
  SDL_SCANCODE_FIND = 126 ,
  SDL_SCANCODE_MUTE = 127 ,
  SDL_SCANCODE_VOLUMEUP = 128 ,
  SDL_SCANCODE_VOLUMEDOWN = 129 ,
  SDL_SCANCODE_KP_COMMA = 133 ,
  SDL_SCANCODE_KP_EQUALSAS400 = 134 ,
  SDL_SCANCODE_INTERNATIONAL1 = 135 ,
  SDL_SCANCODE_INTERNATIONAL2 = 136 ,
  SDL_SCANCODE_INTERNATIONAL3 = 137 ,
  SDL_SCANCODE_INTERNATIONAL4 = 138 ,
  SDL_SCANCODE_INTERNATIONAL5 = 139 ,
  SDL_SCANCODE_INTERNATIONAL6 = 140 ,
  SDL_SCANCODE_INTERNATIONAL7 = 141 ,
  SDL_SCANCODE_INTERNATIONAL8 = 142 ,
  SDL_SCANCODE_INTERNATIONAL9 = 143 ,
  SDL_SCANCODE_LANG1 = 144 ,
  SDL_SCANCODE_LANG2 = 145 ,
  SDL_SCANCODE_LANG3 = 146 ,
  SDL_SCANCODE_LANG4 = 147 ,
  SDL_SCANCODE_LANG5 = 148 ,
  SDL_SCANCODE_LANG6 = 149 ,
  SDL_SCANCODE_LANG7 = 150 ,
  SDL_SCANCODE_LANG8 = 151 ,
  SDL_SCANCODE_LANG9 = 152 ,
  SDL_SCANCODE_ALTERASE = 153 ,
  SDL_SCANCODE_SYSREQ = 154 ,
  SDL_SCANCODE_CANCEL = 155 ,
  SDL_SCANCODE_CLEAR = 156 ,
  SDL_SCANCODE_PRIOR = 157 ,
  SDL_SCANCODE_RETURN2 = 158 ,
  SDL_SCANCODE_SEPARATOR = 159 ,
  SDL_SCANCODE_OUT = 160 ,
  SDL_SCANCODE_OPER = 161 ,
  SDL_SCANCODE_CLEARAGAIN = 162 ,
  SDL_SCANCODE_CRSEL = 163 ,
  SDL_SCANCODE_EXSEL = 164 ,
  SDL_SCANCODE_KP_00 = 176 ,
  SDL_SCANCODE_KP_000 = 177 ,
  SDL_SCANCODE_THOUSANDSSEPARATOR = 178 ,
  SDL_SCANCODE_DECIMALSEPARATOR = 179 ,
  SDL_SCANCODE_CURRENCYUNIT = 180 ,
  SDL_SCANCODE_CURRENCYSUBUNIT = 181 ,
  SDL_SCANCODE_KP_LEFTPAREN = 182 ,
  SDL_SCANCODE_KP_RIGHTPAREN = 183 ,
  SDL_SCANCODE_KP_LEFTBRACE = 184 ,
  SDL_SCANCODE_KP_RIGHTBRACE = 185 ,
  SDL_SCANCODE_KP_TAB = 186 ,
  SDL_SCANCODE_KP_BACKSPACE = 187 ,
  SDL_SCANCODE_KP_A = 188 ,
  SDL_SCANCODE_KP_B = 189 ,
  SDL_SCANCODE_KP_C = 190 ,
  SDL_SCANCODE_KP_D = 191 ,
  SDL_SCANCODE_KP_E = 192 ,
  SDL_SCANCODE_KP_F = 193 ,
  SDL_SCANCODE_KP_XOR = 194 ,
  SDL_SCANCODE_KP_POWER = 195 ,
  SDL_SCANCODE_KP_PERCENT = 196 ,
  SDL_SCANCODE_KP_LESS = 197 ,
  SDL_SCANCODE_KP_GREATER = 198 ,
  SDL_SCANCODE_KP_AMPERSAND = 199 ,
  SDL_SCANCODE_KP_DBLAMPERSAND = 200 ,
  SDL_SCANCODE_KP_VERTICALBAR = 201 ,
  SDL_SCANCODE_KP_DBLVERTICALBAR = 202 ,
  SDL_SCANCODE_KP_COLON = 203 ,
  SDL_SCANCODE_KP_HASH = 204 ,
  SDL_SCANCODE_KP_SPACE = 205 ,
  SDL_SCANCODE_KP_AT = 206 ,
  SDL_SCANCODE_KP_EXCLAM = 207 ,
  SDL_SCANCODE_KP_MEMSTORE = 208 ,
  SDL_SCANCODE_KP_MEMRECALL = 209 ,
  SDL_SCANCODE_KP_MEMCLEAR = 210 ,
  SDL_SCANCODE_KP_MEMADD = 211 ,
  SDL_SCANCODE_KP_MEMSUBTRACT = 212 ,
  SDL_SCANCODE_KP_MEMMULTIPLY = 213 ,
  SDL_SCANCODE_KP_MEMDIVIDE = 214 ,
  SDL_SCANCODE_KP_PLUSMINUS = 215 ,
  SDL_SCANCODE_KP_CLEAR = 216 ,
  SDL_SCANCODE_KP_CLEARENTRY = 217 ,
  SDL_SCANCODE_KP_BINARY = 218 ,
  SDL_SCANCODE_KP_OCTAL = 219 ,
  SDL_SCANCODE_KP_DECIMAL = 220 ,
  SDL_SCANCODE_KP_HEXADECIMAL = 221 ,
  SDL_SCANCODE_LCTRL = 224 ,
  SDL_SCANCODE_LSHIFT = 225 ,
  SDL_SCANCODE_LALT = 226 ,
  SDL_SCANCODE_LGUI = 227 ,
  SDL_SCANCODE_RCTRL = 228 ,
  SDL_SCANCODE_RSHIFT = 229 ,
  SDL_SCANCODE_RALT = 230 ,
  SDL_SCANCODE_RGUI = 231 ,
  SDL_SCANCODE_MODE = 257 ,
  SDL_SCANCODE_AUDIONEXT = 258 ,
  SDL_SCANCODE_AUDIOPREV = 259 ,
  SDL_SCANCODE_AUDIOSTOP = 260 ,
  SDL_SCANCODE_AUDIOPLAY = 261 ,
  SDL_SCANCODE_AUDIOMUTE = 262 ,
  SDL_SCANCODE_MEDIASELECT = 263 ,
  SDL_SCANCODE_WWW = 264 ,
  SDL_SCANCODE_MAIL = 265 ,
  SDL_SCANCODE_CALCULATOR = 266 ,
  SDL_SCANCODE_COMPUTER = 267 ,
  SDL_SCANCODE_AC_SEARCH = 268 ,
  SDL_SCANCODE_AC_HOME = 269 ,
  SDL_SCANCODE_AC_BACK = 270 ,
  SDL_SCANCODE_AC_FORWARD = 271 ,
  SDL_SCANCODE_AC_STOP = 272 ,
  SDL_SCANCODE_AC_REFRESH = 273 ,
  SDL_SCANCODE_AC_BOOKMARKS = 274 ,
  SDL_SCANCODE_BRIGHTNESSDOWN = 275 ,
  SDL_SCANCODE_BRIGHTNESSUP = 276 ,
  SDL_SCANCODE_DISPLAYSWITCH = 277 ,
  SDL_SCANCODE_KBDILLUMTOGGLE = 278 ,
  SDL_SCANCODE_KBDILLUMDOWN = 279 ,
  SDL_SCANCODE_KBDILLUMUP = 280 ,
  SDL_SCANCODE_EJECT = 281 ,
  SDL_SCANCODE_SLEEP = 282 ,
  SDL_SCANCODE_APP1 = 283 ,
  SDL_SCANCODE_APP2 = 284 ,
  SDL_SCANCODE_AUDIOREWIND = 285 ,
  SDL_SCANCODE_AUDIOFASTFORWARD = 286 ,
  SDL_SCANCODE_SOFTLEFT = 287 ,
  SDL_SCANCODE_SOFTRIGHT = 288 ,
  SDL_SCANCODE_CALL = 289 ,
  SDL_SCANCODE_ENDCALL = 290 ,
  SDL_NUM_SCANCODES = 512
}
 

Detailed Description

Defines keyboard scancodes.

Definition in file SDL_scancode.h.

Enumeration Type Documentation

◆ SDL_Scancode

The SDL keyboard scancode representation.

An SDL scancode is the physical representation of a key on the keyboard, independent of language and keyboard mapping.

Values of this type are used to represent keyboard keys, among other places in the key.keysym.scancode field of the SDL_Event structure.

The values in this enumeration are based on the USB usage page standard: https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf

Enumerator
SDL_SCANCODE_UNKNOWN 
SDL_SCANCODE_A 
SDL_SCANCODE_B 
SDL_SCANCODE_C 
SDL_SCANCODE_D 
SDL_SCANCODE_E 
SDL_SCANCODE_F 
SDL_SCANCODE_G 
SDL_SCANCODE_H 
SDL_SCANCODE_I 
SDL_SCANCODE_J 
SDL_SCANCODE_K 
SDL_SCANCODE_L 
SDL_SCANCODE_M 
SDL_SCANCODE_N 
SDL_SCANCODE_O 
SDL_SCANCODE_P 
SDL_SCANCODE_Q 
SDL_SCANCODE_R 
SDL_SCANCODE_S 
SDL_SCANCODE_T 
SDL_SCANCODE_U 
SDL_SCANCODE_V 
SDL_SCANCODE_W 
SDL_SCANCODE_X 
SDL_SCANCODE_Y 
SDL_SCANCODE_Z 
SDL_SCANCODE_1 
SDL_SCANCODE_2 
SDL_SCANCODE_3 
SDL_SCANCODE_4 
SDL_SCANCODE_5 
SDL_SCANCODE_6 
SDL_SCANCODE_7 
SDL_SCANCODE_8 
SDL_SCANCODE_9 
SDL_SCANCODE_0 
SDL_SCANCODE_RETURN 
SDL_SCANCODE_ESCAPE 
SDL_SCANCODE_BACKSPACE 
SDL_SCANCODE_TAB 
SDL_SCANCODE_SPACE 
SDL_SCANCODE_MINUS 
SDL_SCANCODE_EQUALS 
SDL_SCANCODE_LEFTBRACKET 
SDL_SCANCODE_RIGHTBRACKET 
SDL_SCANCODE_BACKSLASH 

Located at the lower left of the return key on ISO keyboards and at the right end of the QWERTY row on ANSI keyboards. Produces REVERSE SOLIDUS (backslash) and VERTICAL LINE in a US layout, REVERSE SOLIDUS and VERTICAL LINE in a UK Mac layout, NUMBER SIGN and TILDE in a UK Windows layout, DOLLAR SIGN and POUND SIGN in a Swiss German layout, NUMBER SIGN and APOSTROPHE in a German layout, GRAVE ACCENT and POUND SIGN in a French Mac layout, and ASTERISK and MICRO SIGN in a French Windows layout.

SDL_SCANCODE_NONUSHASH 

ISO USB keyboards actually use this code instead of 49 for the same key, but all OSes I've seen treat the two codes identically. So, as an implementor, unless your keyboard generates both of those codes and your OS treats them differently, you should generate SDL_SCANCODE_BACKSLASH instead of this code. As a user, you should not rely on this code because SDL will never generate it with most (all?) keyboards.

SDL_SCANCODE_SEMICOLON 
SDL_SCANCODE_APOSTROPHE 
SDL_SCANCODE_GRAVE 

Located in the top left corner (on both ANSI and ISO keyboards). Produces GRAVE ACCENT and TILDE in a US Windows layout and in US and UK Mac layouts on ANSI keyboards, GRAVE ACCENT and NOT SIGN in a UK Windows layout, SECTION SIGN and PLUS-MINUS SIGN in US and UK Mac layouts on ISO keyboards, SECTION SIGN and DEGREE SIGN in a Swiss German layout (Mac: only on ISO keyboards), CIRCUMFLEX ACCENT and DEGREE SIGN in a German layout (Mac: only on ISO keyboards), SUPERSCRIPT TWO and TILDE in a French Windows layout, COMMERCIAL AT and NUMBER SIGN in a French Mac layout on ISO keyboards, and LESS-THAN SIGN and GREATER-THAN SIGN in a Swiss German, German, or French Mac layout on ANSI keyboards.

SDL_SCANCODE_COMMA 
SDL_SCANCODE_PERIOD 
SDL_SCANCODE_SLASH 
SDL_SCANCODE_CAPSLOCK 
SDL_SCANCODE_F1 
SDL_SCANCODE_F2 
SDL_SCANCODE_F3 
SDL_SCANCODE_F4 
SDL_SCANCODE_F5 
SDL_SCANCODE_F6 
SDL_SCANCODE_F7 
SDL_SCANCODE_F8 
SDL_SCANCODE_F9 
SDL_SCANCODE_F10 
SDL_SCANCODE_F11 
SDL_SCANCODE_F12 
SDL_SCANCODE_PRINTSCREEN 
SDL_SCANCODE_SCROLLLOCK 
SDL_SCANCODE_PAUSE 
SDL_SCANCODE_INSERT 

insert on PC, help on some Mac keyboards (but does send code 73, not 117)

SDL_SCANCODE_HOME 
SDL_SCANCODE_PAGEUP 
SDL_SCANCODE_DELETE 
SDL_SCANCODE_END 
SDL_SCANCODE_PAGEDOWN 
SDL_SCANCODE_RIGHT 
SDL_SCANCODE_LEFT 
SDL_SCANCODE_DOWN 
SDL_SCANCODE_UP 
SDL_SCANCODE_NUMLOCKCLEAR 

num lock on PC, clear on Mac keyboards

SDL_SCANCODE_KP_DIVIDE 
SDL_SCANCODE_KP_MULTIPLY 
SDL_SCANCODE_KP_MINUS 
SDL_SCANCODE_KP_PLUS 
SDL_SCANCODE_KP_ENTER 
SDL_SCANCODE_KP_1 
SDL_SCANCODE_KP_2 
SDL_SCANCODE_KP_3 
SDL_SCANCODE_KP_4 
SDL_SCANCODE_KP_5 
SDL_SCANCODE_KP_6 
SDL_SCANCODE_KP_7 
SDL_SCANCODE_KP_8 
SDL_SCANCODE_KP_9 
SDL_SCANCODE_KP_0 
SDL_SCANCODE_KP_PERIOD 
SDL_SCANCODE_NONUSBACKSLASH 

This is the additional key that ISO keyboards have over ANSI ones, located between left shift and Y. Produces GRAVE ACCENT and TILDE in a US or UK Mac layout, REVERSE SOLIDUS (backslash) and VERTICAL LINE in a US or UK Windows layout, and LESS-THAN SIGN and GREATER-THAN SIGN in a Swiss German, German, or French layout.

SDL_SCANCODE_APPLICATION 

windows contextual menu, compose

SDL_SCANCODE_POWER 

The USB document says this is a status flag, not a physical key - but some Mac keyboards do have a power key.

SDL_SCANCODE_KP_EQUALS 
SDL_SCANCODE_F13 
SDL_SCANCODE_F14 
SDL_SCANCODE_F15 
SDL_SCANCODE_F16 
SDL_SCANCODE_F17 
SDL_SCANCODE_F18 
SDL_SCANCODE_F19 
SDL_SCANCODE_F20 
SDL_SCANCODE_F21 
SDL_SCANCODE_F22 
SDL_SCANCODE_F23 
SDL_SCANCODE_F24 
SDL_SCANCODE_EXECUTE 
SDL_SCANCODE_HELP 

AL Integrated Help Center

SDL_SCANCODE_MENU 

Menu (show menu)

SDL_SCANCODE_SELECT 
SDL_SCANCODE_STOP 

AC Stop

SDL_SCANCODE_AGAIN 

AC Redo/Repeat

SDL_SCANCODE_UNDO 

AC Undo

SDL_SCANCODE_CUT 

AC Cut

SDL_SCANCODE_COPY 

AC Copy

SDL_SCANCODE_PASTE 

AC Paste

SDL_SCANCODE_FIND 

AC Find

SDL_SCANCODE_MUTE 
SDL_SCANCODE_VOLUMEUP 
SDL_SCANCODE_VOLUMEDOWN 
SDL_SCANCODE_KP_COMMA 
SDL_SCANCODE_KP_EQUALSAS400 
SDL_SCANCODE_INTERNATIONAL1 

used on Asian keyboards, see footnotes in USB doc

SDL_SCANCODE_INTERNATIONAL2 
SDL_SCANCODE_INTERNATIONAL3 

Yen

SDL_SCANCODE_INTERNATIONAL4 
SDL_SCANCODE_INTERNATIONAL5 
SDL_SCANCODE_INTERNATIONAL6 
SDL_SCANCODE_INTERNATIONAL7 
SDL_SCANCODE_INTERNATIONAL8 
SDL_SCANCODE_INTERNATIONAL9 
SDL_SCANCODE_LANG1 

Hangul/English toggle

SDL_SCANCODE_LANG2 

Hanja conversion

SDL_SCANCODE_LANG3 

Katakana

SDL_SCANCODE_LANG4 

Hiragana

SDL_SCANCODE_LANG5 

Zenkaku/Hankaku

SDL_SCANCODE_LANG6 

reserved

SDL_SCANCODE_LANG7 

reserved

SDL_SCANCODE_LANG8 

reserved

SDL_SCANCODE_LANG9 

reserved

SDL_SCANCODE_ALTERASE 

Erase-Eaze

SDL_SCANCODE_SYSREQ 
SDL_SCANCODE_CANCEL 

AC Cancel

SDL_SCANCODE_CLEAR 
SDL_SCANCODE_PRIOR 
SDL_SCANCODE_RETURN2 
SDL_SCANCODE_SEPARATOR 
SDL_SCANCODE_OUT 
SDL_SCANCODE_OPER 
SDL_SCANCODE_CLEARAGAIN 
SDL_SCANCODE_CRSEL 
SDL_SCANCODE_EXSEL 
SDL_SCANCODE_KP_00 
SDL_SCANCODE_KP_000 
SDL_SCANCODE_THOUSANDSSEPARATOR 
SDL_SCANCODE_DECIMALSEPARATOR 
SDL_SCANCODE_CURRENCYUNIT 
SDL_SCANCODE_CURRENCYSUBUNIT 
SDL_SCANCODE_KP_LEFTPAREN 
SDL_SCANCODE_KP_RIGHTPAREN 
SDL_SCANCODE_KP_LEFTBRACE 
SDL_SCANCODE_KP_RIGHTBRACE 
SDL_SCANCODE_KP_TAB 
SDL_SCANCODE_KP_BACKSPACE 
SDL_SCANCODE_KP_A 
SDL_SCANCODE_KP_B 
SDL_SCANCODE_KP_C 
SDL_SCANCODE_KP_D 
SDL_SCANCODE_KP_E 
SDL_SCANCODE_KP_F 
SDL_SCANCODE_KP_XOR 
SDL_SCANCODE_KP_POWER 
SDL_SCANCODE_KP_PERCENT 
SDL_SCANCODE_KP_LESS 
SDL_SCANCODE_KP_GREATER 
SDL_SCANCODE_KP_AMPERSAND 
SDL_SCANCODE_KP_DBLAMPERSAND 
SDL_SCANCODE_KP_VERTICALBAR 
SDL_SCANCODE_KP_DBLVERTICALBAR 
SDL_SCANCODE_KP_COLON 
SDL_SCANCODE_KP_HASH 
SDL_SCANCODE_KP_SPACE 
SDL_SCANCODE_KP_AT 
SDL_SCANCODE_KP_EXCLAM 
SDL_SCANCODE_KP_MEMSTORE 
SDL_SCANCODE_KP_MEMRECALL 
SDL_SCANCODE_KP_MEMCLEAR 
SDL_SCANCODE_KP_MEMADD 
SDL_SCANCODE_KP_MEMSUBTRACT 
SDL_SCANCODE_KP_MEMMULTIPLY 
SDL_SCANCODE_KP_MEMDIVIDE 
SDL_SCANCODE_KP_PLUSMINUS 
SDL_SCANCODE_KP_CLEAR 
SDL_SCANCODE_KP_CLEARENTRY 
SDL_SCANCODE_KP_BINARY 
SDL_SCANCODE_KP_OCTAL 
SDL_SCANCODE_KP_DECIMAL 
SDL_SCANCODE_KP_HEXADECIMAL 
SDL_SCANCODE_LCTRL 
SDL_SCANCODE_LSHIFT 
SDL_SCANCODE_LALT 

alt, option

SDL_SCANCODE_LGUI 

windows, command (apple), meta

SDL_SCANCODE_RCTRL 
SDL_SCANCODE_RSHIFT 
SDL_SCANCODE_RALT 

alt gr, option

SDL_SCANCODE_RGUI 

windows, command (apple), meta

SDL_SCANCODE_MODE 

I'm not sure if this is really not covered by any of the above, but since there's a special SDL_KMOD_MODE for it I'm adding it here

SDL_SCANCODE_AUDIONEXT 
SDL_SCANCODE_AUDIOPREV 
SDL_SCANCODE_AUDIOSTOP 
SDL_SCANCODE_AUDIOPLAY 
SDL_SCANCODE_AUDIOMUTE 
SDL_SCANCODE_MEDIASELECT 
SDL_SCANCODE_WWW 

AL Internet Browser

SDL_SCANCODE_MAIL 
SDL_SCANCODE_CALCULATOR 

AL Calculator

SDL_SCANCODE_COMPUTER 
SDL_SCANCODE_AC_SEARCH 

AC Search

SDL_SCANCODE_AC_HOME 

AC Home

SDL_SCANCODE_AC_BACK 

AC Back

SDL_SCANCODE_AC_FORWARD 

AC Forward

SDL_SCANCODE_AC_STOP 

AC Stop

SDL_SCANCODE_AC_REFRESH 

AC Refresh

SDL_SCANCODE_AC_BOOKMARKS 

AC Bookmarks

SDL_SCANCODE_BRIGHTNESSDOWN 
SDL_SCANCODE_BRIGHTNESSUP 
SDL_SCANCODE_DISPLAYSWITCH 

display mirroring/dual display switch, video mode switch

SDL_SCANCODE_KBDILLUMTOGGLE 
SDL_SCANCODE_KBDILLUMDOWN 
SDL_SCANCODE_KBDILLUMUP 
SDL_SCANCODE_EJECT 
SDL_SCANCODE_SLEEP 

SC System Sleep

SDL_SCANCODE_APP1 
SDL_SCANCODE_APP2 
SDL_SCANCODE_AUDIOREWIND 
SDL_SCANCODE_AUDIOFASTFORWARD 
SDL_SCANCODE_SOFTLEFT 

Usually situated below the display on phones and used as a multi-function feature key for selecting a software defined function shown on the bottom left of the display.

SDL_SCANCODE_SOFTRIGHT 

Usually situated below the display on phones and used as a multi-function feature key for selecting a software defined function shown on the bottom right of the display.

SDL_SCANCODE_CALL 

Used for accepting phone calls.

SDL_SCANCODE_ENDCALL 

Used for rejecting phone calls.

SDL_NUM_SCANCODES 

not a key, just marks the number of scancodes for array bounds

Definition at line 46 of file SDL_scancode.h.

47{
49
50 /**
51 * \name Usage page 0x07
52 *
53 * These values are from usage page 0x07 (USB keyboard page).
54 */
55 /* @{ */
56
63 SDL_SCANCODE_G = 10,
64 SDL_SCANCODE_H = 11,
65 SDL_SCANCODE_I = 12,
66 SDL_SCANCODE_J = 13,
67 SDL_SCANCODE_K = 14,
68 SDL_SCANCODE_L = 15,
69 SDL_SCANCODE_M = 16,
70 SDL_SCANCODE_N = 17,
71 SDL_SCANCODE_O = 18,
72 SDL_SCANCODE_P = 19,
73 SDL_SCANCODE_Q = 20,
74 SDL_SCANCODE_R = 21,
75 SDL_SCANCODE_S = 22,
76 SDL_SCANCODE_T = 23,
77 SDL_SCANCODE_U = 24,
78 SDL_SCANCODE_V = 25,
79 SDL_SCANCODE_W = 26,
80 SDL_SCANCODE_X = 27,
81 SDL_SCANCODE_Y = 28,
82 SDL_SCANCODE_Z = 29,
83
84 SDL_SCANCODE_1 = 30,
85 SDL_SCANCODE_2 = 31,
86 SDL_SCANCODE_3 = 32,
87 SDL_SCANCODE_4 = 33,
88 SDL_SCANCODE_5 = 34,
89 SDL_SCANCODE_6 = 35,
90 SDL_SCANCODE_7 = 36,
91 SDL_SCANCODE_8 = 37,
92 SDL_SCANCODE_9 = 38,
93 SDL_SCANCODE_0 = 39,
94
100
105 SDL_SCANCODE_BACKSLASH = 49, /**< Located at the lower left of the return
106 * key on ISO keyboards and at the right end
107 * of the QWERTY row on ANSI keyboards.
108 * Produces REVERSE SOLIDUS (backslash) and
109 * VERTICAL LINE in a US layout, REVERSE
110 * SOLIDUS and VERTICAL LINE in a UK Mac
111 * layout, NUMBER SIGN and TILDE in a UK
112 * Windows layout, DOLLAR SIGN and POUND SIGN
113 * in a Swiss German layout, NUMBER SIGN and
114 * APOSTROPHE in a German layout, GRAVE
115 * ACCENT and POUND SIGN in a French Mac
116 * layout, and ASTERISK and MICRO SIGN in a
117 * French Windows layout.
118 */
119 SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code
120 * instead of 49 for the same key, but all
121 * OSes I've seen treat the two codes
122 * identically. So, as an implementor, unless
123 * your keyboard generates both of those
124 * codes and your OS treats them differently,
125 * you should generate SDL_SCANCODE_BACKSLASH
126 * instead of this code. As a user, you
127 * should not rely on this code because SDL
128 * will never generate it with most (all?)
129 * keyboards.
130 */
133 SDL_SCANCODE_GRAVE = 53, /**< Located in the top left corner (on both ANSI
134 * and ISO keyboards). Produces GRAVE ACCENT and
135 * TILDE in a US Windows layout and in US and UK
136 * Mac layouts on ANSI keyboards, GRAVE ACCENT
137 * and NOT SIGN in a UK Windows layout, SECTION
138 * SIGN and PLUS-MINUS SIGN in US and UK Mac
139 * layouts on ISO keyboards, SECTION SIGN and
140 * DEGREE SIGN in a Swiss German layout (Mac:
141 * only on ISO keyboards), CIRCUMFLEX ACCENT and
142 * DEGREE SIGN in a German layout (Mac: only on
143 * ISO keyboards), SUPERSCRIPT TWO and TILDE in a
144 * French Windows layout, COMMERCIAL AT and
145 * NUMBER SIGN in a French Mac layout on ISO
146 * keyboards, and LESS-THAN SIGN and GREATER-THAN
147 * SIGN in a Swiss German, German, or French Mac
148 * layout on ANSI keyboards.
149 */
153
155
156 SDL_SCANCODE_F1 = 58,
157 SDL_SCANCODE_F2 = 59,
158 SDL_SCANCODE_F3 = 60,
159 SDL_SCANCODE_F4 = 61,
160 SDL_SCANCODE_F5 = 62,
161 SDL_SCANCODE_F6 = 63,
162 SDL_SCANCODE_F7 = 64,
163 SDL_SCANCODE_F8 = 65,
164 SDL_SCANCODE_F9 = 66,
165 SDL_SCANCODE_F10 = 67,
166 SDL_SCANCODE_F11 = 68,
167 SDL_SCANCODE_F12 = 69,
168
172 SDL_SCANCODE_INSERT = 73, /**< insert on PC, help on some Mac keyboards (but
173 does send code 73, not 117) */
177 SDL_SCANCODE_END = 77,
182 SDL_SCANCODE_UP = 82,
183
184 SDL_SCANCODE_NUMLOCKCLEAR = 83, /**< num lock on PC, clear on Mac keyboards
185 */
202
203 SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO
204 * keyboards have over ANSI ones,
205 * located between left shift and Y.
206 * Produces GRAVE ACCENT and TILDE in a
207 * US or UK Mac layout, REVERSE SOLIDUS
208 * (backslash) and VERTICAL LINE in a
209 * US or UK Windows layout, and
210 * LESS-THAN SIGN and GREATER-THAN SIGN
211 * in a Swiss German, German, or French
212 * layout. */
213 SDL_SCANCODE_APPLICATION = 101, /**< windows contextual menu, compose */
214 SDL_SCANCODE_POWER = 102, /**< The USB document says this is a status flag,
215 * not a physical key - but some Mac keyboards
216 * do have a power key. */
218 SDL_SCANCODE_F13 = 104,
219 SDL_SCANCODE_F14 = 105,
220 SDL_SCANCODE_F15 = 106,
221 SDL_SCANCODE_F16 = 107,
222 SDL_SCANCODE_F17 = 108,
223 SDL_SCANCODE_F18 = 109,
224 SDL_SCANCODE_F19 = 110,
225 SDL_SCANCODE_F20 = 111,
226 SDL_SCANCODE_F21 = 112,
227 SDL_SCANCODE_F22 = 113,
228 SDL_SCANCODE_F23 = 114,
229 SDL_SCANCODE_F24 = 115,
231 SDL_SCANCODE_HELP = 117, /**< AL Integrated Help Center */
232 SDL_SCANCODE_MENU = 118, /**< Menu (show menu) */
234 SDL_SCANCODE_STOP = 120, /**< AC Stop */
235 SDL_SCANCODE_AGAIN = 121, /**< AC Redo/Repeat */
236 SDL_SCANCODE_UNDO = 122, /**< AC Undo */
237 SDL_SCANCODE_CUT = 123, /**< AC Cut */
238 SDL_SCANCODE_COPY = 124, /**< AC Copy */
239 SDL_SCANCODE_PASTE = 125, /**< AC Paste */
240 SDL_SCANCODE_FIND = 126, /**< AC Find */
241 SDL_SCANCODE_MUTE = 127,
244/* not sure whether there's a reason to enable these */
245/* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */
246/* SDL_SCANCODE_LOCKINGNUMLOCK = 131, */
247/* SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */
250
251 SDL_SCANCODE_INTERNATIONAL1 = 135, /**< used on Asian keyboards, see
252 footnotes in USB doc */
254 SDL_SCANCODE_INTERNATIONAL3 = 137, /**< Yen */
261 SDL_SCANCODE_LANG1 = 144, /**< Hangul/English toggle */
262 SDL_SCANCODE_LANG2 = 145, /**< Hanja conversion */
263 SDL_SCANCODE_LANG3 = 146, /**< Katakana */
264 SDL_SCANCODE_LANG4 = 147, /**< Hiragana */
265 SDL_SCANCODE_LANG5 = 148, /**< Zenkaku/Hankaku */
266 SDL_SCANCODE_LANG6 = 149, /**< reserved */
267 SDL_SCANCODE_LANG7 = 150, /**< reserved */
268 SDL_SCANCODE_LANG8 = 151, /**< reserved */
269 SDL_SCANCODE_LANG9 = 152, /**< reserved */
270
271 SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */
273 SDL_SCANCODE_CANCEL = 155, /**< AC Cancel */
274 SDL_SCANCODE_CLEAR = 156,
275 SDL_SCANCODE_PRIOR = 157,
278 SDL_SCANCODE_OUT = 160,
279 SDL_SCANCODE_OPER = 161,
281 SDL_SCANCODE_CRSEL = 163,
282 SDL_SCANCODE_EXSEL = 164,
283
284 SDL_SCANCODE_KP_00 = 176,
296 SDL_SCANCODE_KP_A = 188,
297 SDL_SCANCODE_KP_B = 189,
298 SDL_SCANCODE_KP_C = 190,
299 SDL_SCANCODE_KP_D = 191,
300 SDL_SCANCODE_KP_E = 192,
301 SDL_SCANCODE_KP_F = 193,
314 SDL_SCANCODE_KP_AT = 206,
330
331 SDL_SCANCODE_LCTRL = 224,
333 SDL_SCANCODE_LALT = 226, /**< alt, option */
334 SDL_SCANCODE_LGUI = 227, /**< windows, command (apple), meta */
335 SDL_SCANCODE_RCTRL = 228,
337 SDL_SCANCODE_RALT = 230, /**< alt gr, option */
338 SDL_SCANCODE_RGUI = 231, /**< windows, command (apple), meta */
339
340 SDL_SCANCODE_MODE = 257, /**< I'm not sure if this is really not covered
341 * by any of the above, but since there's a
342 * special SDL_KMOD_MODE for it I'm adding it here
343 */
344
345 /* @} *//* Usage page 0x07 */
346
347 /**
348 * \name Usage page 0x0C
349 *
350 * These values are mapped from usage page 0x0C (USB consumer page).
351 * See https://usb.org/sites/default/files/hut1_2.pdf
352 *
353 * There are way more keys in the spec than we can represent in the
354 * current scancode range, so pick the ones that commonly come up in
355 * real world usage.
356 */
357 /* @{ */
358
365 SDL_SCANCODE_WWW = 264, /**< AL Internet Browser */
366 SDL_SCANCODE_MAIL = 265,
367 SDL_SCANCODE_CALCULATOR = 266, /**< AL Calculator */
369 SDL_SCANCODE_AC_SEARCH = 268, /**< AC Search */
370 SDL_SCANCODE_AC_HOME = 269, /**< AC Home */
371 SDL_SCANCODE_AC_BACK = 270, /**< AC Back */
372 SDL_SCANCODE_AC_FORWARD = 271, /**< AC Forward */
373 SDL_SCANCODE_AC_STOP = 272, /**< AC Stop */
374 SDL_SCANCODE_AC_REFRESH = 273, /**< AC Refresh */
375 SDL_SCANCODE_AC_BOOKMARKS = 274, /**< AC Bookmarks */
376
377 /* @} *//* Usage page 0x0C */
378
379 /**
380 * \name Walther keys
381 *
382 * These are values that Christian Walther added (for mac keyboard?).
383 */
384 /* @{ */
385
388 SDL_SCANCODE_DISPLAYSWITCH = 277, /**< display mirroring/dual display
389 switch, video mode switch */
393 SDL_SCANCODE_EJECT = 281,
394 SDL_SCANCODE_SLEEP = 282, /**< SC System Sleep */
395
396 SDL_SCANCODE_APP1 = 283,
397 SDL_SCANCODE_APP2 = 284,
398
399 /* @} *//* Walther keys */
400
401 /**
402 * \name Usage page 0x0C (additional media keys)
403 *
404 * These values are mapped from usage page 0x0C (USB consumer page).
405 */
406 /* @{ */
407
410
411 /* @} *//* Usage page 0x0C (additional media keys) */
412
413 /**
414 * \name Mobile keys
415 *
416 * These are values that are often used on mobile phones.
417 */
418 /* @{ */
419
420 SDL_SCANCODE_SOFTLEFT = 287, /**< Usually situated below the display on phones and
421 used as a multi-function feature key for selecting
422 a software defined function shown on the bottom left
423 of the display. */
424 SDL_SCANCODE_SOFTRIGHT = 288, /**< Usually situated below the display on phones and
425 used as a multi-function feature key for selecting
426 a software defined function shown on the bottom right
427 of the display. */
428 SDL_SCANCODE_CALL = 289, /**< Used for accepting phone calls. */
429 SDL_SCANCODE_ENDCALL = 290, /**< Used for rejecting phone calls. */
430
431 /* @} *//* Mobile keys */
432
433 /* Add any other keys here. */
434
435 SDL_NUM_SCANCODES = 512 /**< not a key, just marks the number of scancodes
436 for array bounds */
SDL_Scancode
@ SDL_SCANCODE_E
@ SDL_SCANCODE_END
@ SDL_SCANCODE_OUT
@ SDL_SCANCODE_BACKSLASH
@ SDL_SCANCODE_ESCAPE
@ SDL_SCANCODE_KP_OCTAL
@ SDL_SCANCODE_KP_CLEARENTRY
@ SDL_SCANCODE_BRIGHTNESSUP
@ SDL_SCANCODE_KP_EXCLAM
@ SDL_SCANCODE_KP_DECIMAL
@ SDL_SCANCODE_F15
@ SDL_SCANCODE_M
@ SDL_SCANCODE_F12
@ SDL_SCANCODE_X
@ SDL_SCANCODE_W
@ SDL_SCANCODE_KP_E
@ SDL_SCANCODE_INTERNATIONAL4
@ SDL_SCANCODE_KP_PLUS
@ SDL_SCANCODE_F4
@ SDL_SCANCODE_LANG8
@ SDL_SCANCODE_RIGHTBRACKET
@ SDL_SCANCODE_INTERNATIONAL1
@ SDL_SCANCODE_INTERNATIONAL7
@ SDL_SCANCODE_KP_GREATER
@ SDL_SCANCODE_LANG2
@ SDL_SCANCODE_CAPSLOCK
@ SDL_SCANCODE_B
@ SDL_SCANCODE_F2
@ SDL_SCANCODE_KP_MINUS
@ SDL_SCANCODE_KP_00
@ SDL_SCANCODE_F6
@ SDL_SCANCODE_NONUSBACKSLASH
@ SDL_SCANCODE_KP_0
@ SDL_SCANCODE_KP_B
@ SDL_SCANCODE_F11
@ SDL_SCANCODE_CANCEL
@ SDL_SCANCODE_COMMA
@ SDL_SCANCODE_KP_PERIOD
@ SDL_SCANCODE_KP_F
@ SDL_SCANCODE_KP_LEFTPAREN
@ SDL_SCANCODE_F24
@ SDL_SCANCODE_AUDIOMUTE
@ SDL_SCANCODE_CALCULATOR
@ SDL_SCANCODE_CUT
@ SDL_SCANCODE_Y
@ SDL_SCANCODE_KP_VERTICALBAR
@ SDL_SCANCODE_APOSTROPHE
@ SDL_SCANCODE_KP_HEXADECIMAL
@ SDL_SCANCODE_KP_COMMA
@ SDL_SCANCODE_KP_SPACE
@ SDL_SCANCODE_2
@ SDL_SCANCODE_KP_BACKSPACE
@ SDL_SCANCODE_O
@ SDL_SCANCODE_CLEARAGAIN
@ SDL_SCANCODE_RGUI
@ SDL_SCANCODE_K
@ SDL_SCANCODE_F
@ SDL_SCANCODE_DELETE
@ SDL_SCANCODE_F10
@ SDL_SCANCODE_F3
@ SDL_SCANCODE_KP_AMPERSAND
@ SDL_SCANCODE_KP_COLON
@ SDL_SCANCODE_5
@ SDL_SCANCODE_KP_RIGHTPAREN
@ SDL_SCANCODE_H
@ SDL_SCANCODE_KP_D
@ SDL_SCANCODE_SLASH
@ SDL_SCANCODE_F1
@ SDL_SCANCODE_KP_EQUALS
@ SDL_SCANCODE_F21
@ SDL_SCANCODE_KP_6
@ SDL_SCANCODE_KP_HASH
@ SDL_SCANCODE_7
@ SDL_SCANCODE_9
@ SDL_SCANCODE_KP_TAB
@ SDL_SCANCODE_KP_7
@ SDL_SCANCODE_AC_REFRESH
@ SDL_SCANCODE_INTERNATIONAL9
@ SDL_SCANCODE_KP_9
@ SDL_SCANCODE_EXSEL
@ SDL_SCANCODE_VOLUMEUP
@ SDL_SCANCODE_APP2
@ SDL_SCANCODE_INTERNATIONAL8
@ SDL_SCANCODE_CRSEL
@ SDL_SCANCODE_ENDCALL
@ SDL_SCANCODE_NUMLOCKCLEAR
@ SDL_SCANCODE_PRINTSCREEN
@ SDL_SCANCODE_KP_XOR
@ SDL_SCANCODE_POWER
@ SDL_SCANCODE_MAIL
@ SDL_SCANCODE_KP_3
@ SDL_SCANCODE_SCROLLLOCK
@ SDL_SCANCODE_EJECT
@ SDL_SCANCODE_AUDIOPREV
@ SDL_SCANCODE_PAUSE
@ SDL_SCANCODE_RETURN
@ SDL_SCANCODE_KBDILLUMTOGGLE
@ SDL_SCANCODE_KP_000
@ SDL_SCANCODE_HELP
@ SDL_SCANCODE_PAGEDOWN
@ SDL_SCANCODE_INTERNATIONAL3
@ SDL_SCANCODE_LSHIFT
@ SDL_SCANCODE_AUDIOSTOP
@ SDL_SCANCODE_TAB
@ SDL_SCANCODE_STOP
@ SDL_SCANCODE_CURRENCYSUBUNIT
@ SDL_SCANCODE_LANG1
@ SDL_SCANCODE_3
@ SDL_SCANCODE_LCTRL
@ SDL_SCANCODE_SEMICOLON
@ SDL_SCANCODE_F16
@ SDL_SCANCODE_F22
@ SDL_SCANCODE_UNKNOWN
@ SDL_SCANCODE_DISPLAYSWITCH
@ SDL_SCANCODE_KP_MEMCLEAR
@ SDL_SCANCODE_LGUI
@ SDL_SCANCODE_0
@ SDL_SCANCODE_KP_LESS
@ SDL_SCANCODE_AC_STOP
@ SDL_SCANCODE_OPER
@ SDL_SCANCODE_LEFTBRACKET
@ SDL_SCANCODE_KP_MEMSUBTRACT
@ SDL_SCANCODE_KP_A
@ SDL_SCANCODE_AC_SEARCH
@ SDL_SCANCODE_INTERNATIONAL2
@ SDL_SCANCODE_DECIMALSEPARATOR
@ SDL_SCANCODE_F19
@ SDL_SCANCODE_V
@ SDL_SCANCODE_EXECUTE
@ SDL_SCANCODE_GRAVE
@ SDL_SCANCODE_KP_LEFTBRACE
@ SDL_SCANCODE_MENU
@ SDL_SCANCODE_RALT
@ SDL_SCANCODE_MUTE
@ SDL_SCANCODE_SYSREQ
@ SDL_SCANCODE_8
@ SDL_SCANCODE_I
@ SDL_SCANCODE_LANG4
@ SDL_SCANCODE_KP_PERCENT
@ SDL_SCANCODE_F17
@ SDL_SCANCODE_RETURN2
@ SDL_SCANCODE_LANG3
@ SDL_SCANCODE_KP_MEMADD
@ SDL_SCANCODE_KP_PLUSMINUS
@ SDL_SCANCODE_INTERNATIONAL5
@ SDL_SCANCODE_THOUSANDSSEPARATOR
@ SDL_SCANCODE_6
@ SDL_SCANCODE_S
@ SDL_SCANCODE_KP_ENTER
@ SDL_SCANCODE_AC_BACK
@ SDL_SCANCODE_FIND
@ SDL_SCANCODE_KP_MEMSTORE
@ SDL_SCANCODE_PAGEUP
@ SDL_SCANCODE_Z
@ SDL_SCANCODE_COMPUTER
@ SDL_SCANCODE_AUDIOPLAY
@ SDL_SCANCODE_P
@ SDL_SCANCODE_D
@ SDL_SCANCODE_F23
@ SDL_SCANCODE_PERIOD
@ SDL_SCANCODE_CALL
@ SDL_SCANCODE_KP_MEMRECALL
@ SDL_SCANCODE_R
@ SDL_SCANCODE_KP_AT
@ SDL_SCANCODE_KP_1
@ SDL_SCANCODE_AC_BOOKMARKS
@ SDL_SCANCODE_KP_MEMMULTIPLY
@ SDL_SCANCODE_DOWN
@ SDL_SCANCODE_COPY
@ SDL_SCANCODE_RIGHT
@ SDL_SCANCODE_F7
@ SDL_SCANCODE_WWW
@ SDL_SCANCODE_INTERNATIONAL6
@ SDL_SCANCODE_MINUS
@ SDL_SCANCODE_A
@ SDL_SCANCODE_MODE
@ SDL_SCANCODE_NONUSHASH
@ SDL_SCANCODE_LANG7
@ SDL_SCANCODE_ALTERASE
@ SDL_SCANCODE_G
@ SDL_SCANCODE_KP_2
@ SDL_SCANCODE_KP_RIGHTBRACE
@ SDL_SCANCODE_U
@ SDL_SCANCODE_AGAIN
@ SDL_SCANCODE_KP_EQUALSAS400
@ SDL_SCANCODE_KP_MULTIPLY
@ SDL_SCANCODE_KP_C
@ SDL_SCANCODE_KP_POWER
@ SDL_SCANCODE_AUDIOREWIND
@ SDL_SCANCODE_4
@ SDL_SCANCODE_KP_DBLVERTICALBAR
@ SDL_SCANCODE_APP1
@ SDL_SCANCODE_F9
@ SDL_SCANCODE_F5
@ SDL_SCANCODE_BRIGHTNESSDOWN
@ SDL_NUM_SCANCODES
@ SDL_SCANCODE_UP
@ SDL_SCANCODE_LEFT
@ SDL_SCANCODE_AUDIONEXT
@ SDL_SCANCODE_KBDILLUMDOWN
@ SDL_SCANCODE_KP_BINARY
@ SDL_SCANCODE_SELECT
@ SDL_SCANCODE_APPLICATION
@ SDL_SCANCODE_LANG5
@ SDL_SCANCODE_KP_4
@ SDL_SCANCODE_C
@ SDL_SCANCODE_HOME
@ SDL_SCANCODE_F14
@ SDL_SCANCODE_T
@ SDL_SCANCODE_KP_CLEAR
@ SDL_SCANCODE_AUDIOFASTFORWARD
@ SDL_SCANCODE_KBDILLUMUP
@ SDL_SCANCODE_F8
@ SDL_SCANCODE_LALT
@ SDL_SCANCODE_KP_8
@ SDL_SCANCODE_PASTE
@ SDL_SCANCODE_RCTRL
@ SDL_SCANCODE_F20
@ SDL_SCANCODE_KP_5
@ SDL_SCANCODE_L
@ SDL_SCANCODE_UNDO
@ SDL_SCANCODE_KP_DBLAMPERSAND
@ SDL_SCANCODE_CLEAR
@ SDL_SCANCODE_LANG6
@ SDL_SCANCODE_AC_HOME
@ SDL_SCANCODE_VOLUMEDOWN
@ SDL_SCANCODE_SOFTRIGHT
@ SDL_SCANCODE_SLEEP
@ SDL_SCANCODE_KP_DIVIDE
@ SDL_SCANCODE_PRIOR
@ SDL_SCANCODE_F18
@ SDL_SCANCODE_F13
@ SDL_SCANCODE_CURRENCYUNIT
@ SDL_SCANCODE_N
@ SDL_SCANCODE_SOFTLEFT
@ SDL_SCANCODE_MEDIASELECT
@ SDL_SCANCODE_BACKSPACE
@ SDL_SCANCODE_LANG9
@ SDL_SCANCODE_EQUALS
@ SDL_SCANCODE_SPACE
@ SDL_SCANCODE_SEPARATOR
@ SDL_SCANCODE_RSHIFT
@ SDL_SCANCODE_INSERT
@ SDL_SCANCODE_AC_FORWARD
@ SDL_SCANCODE_KP_MEMDIVIDE
@ SDL_SCANCODE_J
@ SDL_SCANCODE_1
@ SDL_SCANCODE_Q