Here is a list of all struct and union fields with links to the structures/unions they belong to:
- s -
- samples : SDL_HapticCustom
- scale : SDLTest_CommonState
- scancode : SDL_Keysym
- second : SDL_DateTime
- seek : SDL_IOStreamInterface
- SendEffect : SDL_VirtualJoystickDesc
- sensor : SDL_Event, SDL_GamepadSensorEvent
- sensor_timestamp : SDL_GamepadSensorEvent, SDL_SensorEvent
- serial_number : SDL_hid_device_info
- SetLED : SDL_VirtualJoystickDesc
- SetPlayerIndex : SDL_VirtualJoystickDesc
- size : SDL_IOStreamInterface, SDL_PathInfo
- skip_renderer : SDLTest_CommonState
- small_magnitude : SDL_HapticLeftRight
- source : SDL_DropEvent
- space_remaining : SDL_StorageInterface
- start : SDL_HapticRamp, SDL_TextEditingEvent
- state : SDL_GamepadButtonEvent, SDL_JoyButtonEvent, SDL_KeyboardEvent, SDL_MouseButtonEvent, SDL_MouseMotionEvent, SDL_PenButtonEvent, SDL_PenTipEvent
- sym : SDL_Keysym