VTK  9.3.0
vtkTriangleMeshPointNormals.h
Go to the documentation of this file.
1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
63 #ifndef vtkTriangleMeshPointNormals_h
64 #define vtkTriangleMeshPointNormals_h
65 
66 #include "vtkFiltersCoreModule.h" // For export macro
67 #include "vtkPolyDataAlgorithm.h"
68 
69 VTK_ABI_NAMESPACE_BEGIN
70 class vtkPolyData;
71 
72 class VTKFILTERSCORE_EXPORT vtkTriangleMeshPointNormals : public vtkPolyDataAlgorithm
73 {
74 public:
76  void PrintSelf(ostream& os, vtkIndent indent) override;
77 
79 
80 protected:
82  ~vtkTriangleMeshPointNormals() override = default;
83 
84  // Usual data generation method
86 
87 private:
89  void operator=(const vtkTriangleMeshPointNormals&) = delete;
90 };
91 
92 VTK_ABI_NAMESPACE_END
93 #endif
a simple class to control print indentation
Definition: vtkIndent.h:38
Store zero or more vtkInformation instances.
Store vtkAlgorithm input/output information.
Superclass for algorithms that produce only polydata as output.
concrete dataset represents vertices, lines, polygons, and triangle strips
Definition: vtkPolyData.h:89
compute point normals for triangle mesh
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkTriangleMeshPointNormals * New()
~vtkTriangleMeshPointNormals() override=default
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
This is called by the superclass.