39 #include "vtkRenderingCoreModule.h"
46 VTK_ABI_NAMESPACE_BEGIN
112 vtkSetVector3Macro(Background2,
double);
113 vtkGetVector3Macro(Background2,
double);
122 vtkSetClampMacro(BackgroundAlpha,
double, 0.0, 1.0);
123 vtkGetMacro(BackgroundAlpha,
double);
132 vtkSetMacro(GradientBackground,
bool);
133 vtkGetMacro(GradientBackground,
bool);
134 vtkBooleanMacro(GradientBackground,
bool);
140 VTK_GRADIENT_VERTICAL,
142 VTK_GRADIENT_HORIZONTAL,
146 VTK_GRADIENT_RADIAL_VIEWPORT_FARTHEST_SIDE,
150 VTK_GRADIENT_RADIAL_VIEWPORT_FARTHEST_CORNER,
168 vtkSetVector2Macro(Aspect,
double);
169 vtkGetVectorMacro(Aspect,
double, 2);
179 vtkSetVector2Macro(PixelAspect,
double);
180 vtkGetVectorMacro(PixelAspect,
double, 2);
189 vtkSetVector4Macro(Viewport,
double);
190 vtkGetVectorMacro(Viewport,
double, 4);
199 vtkSetVector3Macro(DisplayPoint,
double);
200 vtkGetVectorMacro(DisplayPoint,
double, 3);
209 vtkSetVector3Macro(ViewPoint,
double);
210 vtkGetVectorMacro(ViewPoint,
double, 3);
218 vtkSetVector4Macro(WorldPoint,
double);
219 vtkGetVectorMacro(WorldPoint,
double, 4);
240 virtual
void DisplayToView();
245 virtual
void ViewToDisplay();
250 virtual
void WorldToView();
255 virtual
void ViewToWorld();
260 void DisplayToWorld()
262 this->DisplayToView();
272 this->ViewToDisplay();
280 this->WorldToView(x, y, z);
281 this->ViewToDisplay(x, y, z);
319 void GetTiledSize(
int* width,
int*
height);
320 virtual
void GetTiledSizeAndOrigin(
int* width,
int*
height,
int* lowerLeftX,
int* lowerLeftY);
342 double selectionX1,
double selectionY1,
double selectionX2,
double selectionY2) = 0;
356 vtkAssemblyPath* PickPropFrom(
double selectionX1,
double selectionY1,
double selectionX2,
367 virtual
vtkAssemblyPath* PickProp(
double selectionX,
double selectionY,
int fieldAssociation,
379 virtual
vtkAssemblyPath* PickProp(
double selectionX1,
double selectionY1,
double selectionX2,
399 vtkAssemblyPath* PickPropFrom(
double selectionX1,
double selectionY1,
double selectionX2,
408 double GetPickX()
const {
return (this->PickX1 + this->PickX2) * 0.5; }
409 double GetPickY()
const {
return (this->PickY1 + this->PickY2) * 0.5; }
410 double GetPickWidth()
const {
return this->PickX2 - this->PickX1 + 1; }
429 vtkSetVector3Macro(EnvironmentalBG,
double);
430 vtkGetVector3Macro(EnvironmentalBG,
double);
438 vtkSetVector3Macro(EnvironmentalBG2,
double);
439 vtkGetVector3Macro(EnvironmentalBG2,
double);
448 vtkSetMacro(GradientEnvironmentalBG,
bool);
449 vtkGetMacro(GradientEnvironmentalBG,
bool);
450 vtkBooleanMacro(GradientEnvironmentalBG,
bool);
476 double Background2[3];
480 double PixelAspect[2];
485 double EnvironmentalBG[3];
486 double EnvironmentalBG2[3];
491 double DisplayPoint[3];
493 double WorldPoint[4];
496 std::array<int, 2> LastComputeAspectSize;
497 std::array<double, 4> LastComputeAspectVPort;
498 std::array<double, 2> LastComputeAspectPixelAspect;
504 VTK_ABI_NAMESPACE_END
a list of nodes that form an assembly path
a simple class to control print indentation
abstract base class for most VTK objects
abstract superclass for all actors, volumes and annotations
data object that represents a "selection" in VTK.
Hold a reference to a vtkObjectBase instance.
abstract specification for Viewports
double GetPickY2() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
virtual void ViewToWorld(double &, double &, double &)
These methods map from one coordinate system to another.
double GetPickX1() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
vtkPropCollection * Props
void WorldToDisplay(double &x, double &y, double &z)
Convert world point coordinates to display (or screen) coordinates.
vtkTypeBool HasViewProp(vtkProp *)
Query if a prop is in the list of props.
virtual void DisplayToLocalDisplay(double &x, double &y)
These methods map from one coordinate system to another.
virtual void WorldToPose(double &, double &, double &)
These methods map from one coordinate system to another.
void WorldToDisplay()
Convert world point coordinates to display (or screen) coordinates.
vtkAssemblyPath * PickedProp
virtual void ViewToNormalizedViewport(double &x, double &y, double &z)
These methods map from one coordinate system to another.
virtual double * GetCenter()
Return the center of this viewport in display coordinates.
virtual int * GetSize()
Get the size and origin of the viewport in display coordinates.
vtkGetEnumMacro(GradientMode, GradientModes)
Specify the direction of the gradient background.
virtual void ViewToPose(double &, double &, double &)
These methods map from one coordinate system to another.
double GetPickX2() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
vtkActor2DCollection * Actors2D
double GetPickHeight() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
virtual void NormalizedDisplayToViewport(double &x, double &y)
These methods map from one coordinate system to another.
void RemoveActor2D(vtkProp *p)
Add/Remove different types of props to the renderer.
virtual void PoseToWorld(double &, double &, double &)
These methods map from one coordinate system to another.
virtual void ComputeAspect()
Set the aspect ratio of the rendered image.
vtkPropCollection * PickResultProps
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void NormalizedViewportToView(double &x, double &y, double &z)
These methods map from one coordinate system to another.
vtkActor2DCollection * GetActors2D()
Add/Remove different types of props to the renderer.
void AddActor2D(vtkProp *p)
Add/Remove different types of props to the renderer.
virtual void ViewportToNormalizedDisplay(double &x, double &y)
These methods map from one coordinate system to another.
vtkSetEnumMacro(GradientMode, GradientModes)
Specify the direction of the gradient background.
virtual void LocalDisplayToDisplay(double &x, double &y)
These methods map from one coordinate system to another.
void AddViewProp(vtkProp *)
Add a prop to the list of props.
vtkPropCollection * PickFromProps
virtual void NormalizedDisplayToDisplay(double &u, double &v)
These methods map from one coordinate system to another.
bool GradientEnvironmentalBG
virtual double GetPickedZ()
Return the Z value for the last picked Prop.
vtkPropCollection * GetViewProps()
Return any props in this viewport.
double GetPickWidth() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
void RemoveAllViewProps()
Remove all props from the list of props.
double GetPickY() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
virtual void DisplayToNormalizedDisplay(double &u, double &v)
These methods map from one coordinate system to another.
virtual void ViewToDisplay(double &x, double &y, double &z)
These methods map from one coordinate system to another.
virtual void NormalizedViewportToViewport(double &u, double &v)
These methods map from one coordinate system to another.
void RemoveViewProp(vtkProp *)
Remove a prop from the list of props.
virtual void PoseToView(double &, double &, double &)
These methods map from one coordinate system to another.
virtual void ViewportToNormalizedViewport(double &u, double &v)
These methods map from one coordinate system to another.
double GetPickY1() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
virtual void WorldToView(double &, double &, double &)
These methods map from one coordinate system to another.
window superclass for vtkRenderWindow
#define VTK_SIZEHINT(...)